![CS:GO SDK Player & Architecture Scale, Dimension, Proportion - Beginner Series 3/8 [Tutorial #03] - YouTube CS:GO SDK Player & Architecture Scale, Dimension, Proportion - Beginner Series 3/8 [Tutorial #03] - YouTube](https://i.ytimg.com/vi/_MvGPRlCM70/maxresdefault.jpg)
CS:GO SDK Player & Architecture Scale, Dimension, Proportion - Beginner Series 3/8 [Tutorial #03] - YouTube
![How do I make the breakable vents stay in place until broken, like all vents that are seen in HL2 or other maps? (Garry's Mod + Hammer++) : r/ hammer How do I make the breakable vents stay in place until broken, like all vents that are seen in HL2 or other maps? (Garry's Mod + Hammer++) : r/ hammer](https://preview.redd.it/how-do-i-make-the-breakable-vents-stay-in-place-until-v0-3s8gtb3gui6b1.png?width=640&crop=smart&auto=webp&s=c75baa35cb599dfff4e13326cdf426ca83e6e0f7)
How do I make the breakable vents stay in place until broken, like all vents that are seen in HL2 or other maps? (Garry's Mod + Hammer++) : r/ hammer
![I added new models from my other games (CS:GO) and when I loaded up on hammer (L4D2), it shows this purple texture. Does anyone know how I can revert it back to I added new models from my other games (CS:GO) and when I loaded up on hammer (L4D2), it shows this purple texture. Does anyone know how I can revert it back to](https://preview.redd.it/w1gugm9178d91.jpg?width=640&crop=smart&auto=webp&s=bdc079606e9efa1b7fe609839619adb1ab28743f)